Violence In Video Games Debate

Violence In Video Games Debate

Violence In Video Games Debate

There have been studies on the influence of media violence since the 1950's, when television viewing first became a national pastime. The impetus behind media violence research is the theory that aggressive behavior in cartoons, video games, movies, and now the internet, will encourage the same tendencies in children. When those children grow up to be adult members of society, they are likely to contribute to a violent, crime-filled reality.

How strong the relationship between media violence and children's aggressive behavior actually is, is debatable. There is no debate however, as to whether the connection exists. Almost all studies and statistics on the media violence effect agree on this. The more important question today is, what can society do about this? If violent media is not going to go away, than what can be added to the equation to yield a different result?

Early Media Violence Studies

One of the earliest studies on media violence dates back to 1956. Twelve children were shown a relatively aggressive cartoon — Woody Woodpecker — and twelve viewed The Little Red Hen. Researchers found that those that watched the more violent television show imitated this behavior in play. These children were throwing toys and being more aggressive to other children. This experiment, although in sync with later, more developed studies, was only a limited display of the influence of media violence on children.


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